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Ready or not on console
Ready or not on console








ready or not on console ready or not on console

It's really time Giants made more effort and did the work to bring the game on whatever platform to the same parity, this means really getting tough on the console manufacturers to lift the handcuffs and shackles they are putting on the series. They shouldn't need to manage and maintain two versions of a mod here in 2019.

READY OR NOT ON CONSOLE FOR FREE

This for a lot of the mod makers doing the work for free is just too much of an ask. So for a Mod Maker, it's almost at a point where when they have taken a lot of their time and effort to make a mod and submit it to the ModHub, if they want to release it on Console, they almost have to upload it as a seperate mod and make so many changes and downgrade their work.

ready or not on console

That's why things like the recent Claas Tractors we've had on PC haven't appeared on Console. Also there is the licensing issues as well, believe it or not but again there are seperate terms and conditions for releasing mods featuring brands on consoles. Things like that, which modders do to make their mods special and stand out a little more, mean pretty much they can never be put on console. It's not just scripts that will prevent a mod from not being allowed on the Consoles, but other things as well like using Custom Shaders or Textures with a higher resolution then standard. Another reason why you see more mods releasing to the PC/Mac platforms as opposed to also releasing on PS4/Xbox is that the Console Mods have way more restrictions on them then a lot of people realise.










Ready or not on console